Book-keeping Notes, Session 123 (9/21/16):

Book-keeping Notes, Session 123 (9/21/16):

– We left off with the Thorfus and Chuq knocking on Alainon Bartling’s door with Perette and Em in tow just before dawn on the 4th of Tanrilden; the current plan is to hide the fugitives with the man one of them previously tortured and then finish the training week.

– Must now live in fear of stepping in invisible cat puke: Edan

– First remote-control ship captain in Curabel history: Thorfus

– Chief Inquisitor (who was almost kidnapped by a boat): Chuq

– Master strategist and (possibly) paranoid: Ronan

– Did less than his henchman and pigeon: Canis

– MVPidgeon (at least until the invisible cat gets him): Swoop

– Pretty sure this counts as getting involved with politics: Alainon

– Expecting a helping hand that he broke: Perette

#exploration-bookkeeping

Session 17 Summary and Experience

Session 17 Summary and Experience

Coming close to murdering Alfbrande during thier conversation, the party nevertheless spares him, gaining the information needed to overcome the Evil Cleric Enok and gain access to Vorigan’s underground crypt.

– Murderhobo’ing Averted!

– The Invisible Assassinator: Otiben

– Driven by Love: Alfbrande

Items/Money:

– Elven Cloak, 1000XP

– Enok’s Chainmail (Enchanted)

– Steel Ring (Magic Runes)

– Potion of Gaseous Form

– Potion of Extra Healing

– Iron Lockbox and Key

– Assorted Spell/Potion Components

– 3 Vials of Rich Honey

– Vial of Strong Acid

– Potion of Levitation

– Tome of Golem Construction

– Key to the Crypt

– Vial of Adder Poison (3d6, save for half damage)

– Snake Skin

– Sewing Kit

Monsters Slain:

– 6 Zombie Guardsmen, 229XP

– Enok, Evil Cleric, 429XP

– Lesser Flesh Golem, 1060XP

– 12 Boiling Zombies, 433XP

– Alfbrande and Elyana (Subdued, Half XP), 277XP

Total Experience:  2428XP

# of Combatants: 11

Experience per PC: 221XP (Inc. Bryn)

Experience Roundup

Total Experience:  3428XP

Per PC: 471XP

With Bonus: 518XP

For Otiben: Fighter-259XP/Assassin-236XP

Session 17 – People & Places

Session 17 – People & Places

Alfbrande – Elf in service to Vorigan for past 100 years in hopes of his wife being healed.

Elyana – Undead wife of Alfbrande, and advanced form of zombie that listens to her husband. Heart in possession of Vorigan.

Enok – Evil cleric in service to Vorigen for past 20 years.

Vorigan – Vampire, former noble from a far off empire. Been here a long time and has harnessed the force that it here.

Session 17 – September 18, 2016

Session 17 – September 18, 2016

The elf is Alfbrande and the undead woman is his wife, Elyana, whose heart is kept by his master, who has promised to restore her. He has been there 100 years waiting for the master to fulfill the promise.

We don’t like what we have heard, and we attack. Zhoni tried to turn the undead elf and failed. We nearly knock down the elf, and slightly wound the undead elf, and the zombies from the other side of the room, the top of the other set of stairs. Urman cast web to trap them, and all but one zombie and the elf were trapped. Zhoni was trapped in the web.

The elf drinks a potion of gaseous form and tries to run, but we shut the doors and block the gaps with cloths and threaten his trapped wife and he surrenders.

Alfbrande tells us of another party of adventurers, of whom only the evil cleric Enok and a “small” flesh golem who have been there 20 years. Enok posses a key that opens the door to the catacombs of the “master”. Enok came to serve the “master” and the golem came with him and he betrayed his party to join the “master”.

The master, Vorigan is a vampire.

We rest up and learn new spells and go after Enok and the golem to get the key.

Enok is in charge of patching up the damaged undead. Boils “dead” zombies to either boil off sin to become skeletons or to strengthen skin to make them tougher.

People in “village” are slaves and some have been there for generations. They roam the swamps looking for new bodies living or dead. Urdjan knights who are killed have their armor animated, etc.

Otiben climbed up and blocked two of the chimneys to make it even more murky inside.

Otiben snuck inside wearing an elven cloak from Alfbrande, and his noisy footsteps draw the attention of the golem. Otiben notices the sleeping cleric and charges in and slays him. The golem turns and charges him, and we fire a few magic fire arrows at the golem, and then Batukhan and others charge in and help Otiben defeat the golem.

We find an iron key that opens a lock box in a chest. The lock box contained a key with a twisted version of the symbol of the Urdjan knights. This will open the door that is guarded by skeletons that are more than ordinary skeletons, according to Alfbrande. Also inside is a book about making golems.

Enok had an evil staff that turned into a poisonous snake when Urman grabbed it and he nearly died from its poison’s damaging effects, but Zhoni healed him.

There are various other items we found and we decided to rest, heal up, and renew our full complement of spells before going into the catacombs.

Treasure Gained, Session 122 (9/14/16):

Treasure Gained, Session 122 (9/14/16):

No new treasure, but some things were sold:

– 80 Shortswords: 640GP

– 145 Daggers: 290GP

– 100+ Days of Rations: 80GP

– 3 Kasks of Drink: 30GP

– Crate with Bolts of Fine Cloth: 300GP

– Crate with Silver Utensils and Cups: 600GP

– 4 Coral Saddles: 600GP

– Large Votive Holder (Emperor & Consort): 300GP

– 16 Votive Holders (Emperor): 2400GP

– 3 Dragon Emperor Tapestries: 150GP

– Various Robes from Weland’Khel: 100GP

– Chainmail with Imperial Insignia: 150GP

– 2 Urchin Gems (Rubies): 1350GP

– Translucent Deep Purple Gem (Amethyst): 200GP

– Translucent Pale Blue Gem with Green Mottling (Opal): 2000GP

– 2 Deep Blue Gems (Sapphires): 1000GP

– 2 Red Stones (Rubies): 500GP

– 3 Metal Carts with Plat. Surgical Tools: 1500GP

– Chest w. Imperial Insignia: 40GP

– Chest w. Imperial Insignia & trap: 75GP

Total Value (GP/XP): 12305

PC Share (GP/XP): 2461

#treasure-gained

Book-keeping Notes, Session 122 (9/14/16):

Book-keeping Notes, Session 122 (9/14/16):

– We left off with the party back at the Cock & Bull preparing to search for the missing Perette in the sewers below the university around 11PM on the 3rd of Tanrilden.

– Making Friends in Low Places: Ronan

– Flying Furball of Destruction: Boris, the Mayor Slayer

– Probably No Longer Welcome in Polite Society: Canis

– Masterminds of the Cat-astrophe: Thorfus, Chuq, and Edan

#exploration-bookkeeping

SESSION 122

SESSION 122

September 14, 2016

Thorfus’ Journal.

It’s been a long while I’ve tried to sort my thoughts on paper.

We’ve come back to Midmark in triumph, or is it? Have we been fooled this whole time? What does all this mean?

I’ve nearly finished training the young human, Ronan more about the fighting arts. He might be good at kneecapping giants if he keeps practicing. Even though he’s short for a human, he’s still much taller than I am. He should bend his knees more to get the right angle. time will tell with this one. He seems a good addition to our band.

I divided my troops into shifts to keep an eye on the townhouse behind the Cock & Bull. Those not on duty we sent out into town to gather information in town about us, and to quietly seek after a mage to enchant items. The whole goal for them is to be subtle and not let on that the information is for us.

Chuq and Canis have barely started new training. I hope they bring even more of their particular powers to our next outing.

Edan finaly figured out that magic rope of Canis’. You can’t cut it and knots won’t slip. It’s made of the hair of elfmaids. Strange stuff indeed. One wonders where wizards get their ideas for mixing together such things.

Drayz sent his flunky Owen to deliver a message. That fool human is blunter than a flat stone. He’ll manage to get us all in the wrong sorts of trouble any time now. Hopefully Drayz heeds my suggestion for a more subtle messenger in the future. That mind-reading fish has some suggestions for how we might get the device to the merfolk. I suggested that it might be better if we meet with him. Drayz also was interested in using the device as a bargaining chip at a peace conference he wants to organize, to offset the dragon orb of the break away faction.

We later learn that our insistence that the devilfish leave shipping in peace is bearing fruit, but only encouraged the bounty on devilfish, resulting in a lot of dead fishermen.

We make ready at the appropriate time to dress and travel to the banquet at Thornton’s. When we arrive, we are greeted by many scowls, the worst seem directed at me. I know these humans don’t tend that way, and their scowls is not usually a normal thing. I turned the tables on an admiral Rogerete Dufeld. He let on that our association with Peter Thorell implicated us in the slavery ring and that many suspect that Grell is in hiding to avoid a false charge that should be levelled against us.

What nonsense is this? These foolish humans! I thought I had enough of this grousing and backbiting among the clans back home. It makes me wonder why I ever sought to restore my birthright. I’d be better off a lone adventurer than a clan leader. That’s enough of those thoughts….

Perrette stands accused by Ardman of a coerced and directed confession that Peter Thorell and the Bargemen and Grell should really be thorell, the bargemen, Perette, and the Starchy Boyz! Why the sudden change? That’s a question yet to be answered.

Furthermore, Perrette is charged with kidnapping Em! That poor girl! Is Perette truly a traitor, or has he been replaced by an inquisitor seeking to do a favor for Grell? I suspect the poor girl wished her child was her loves, but I fear it is Grells’. Whether true or not, perhaps Grell suspects the same, and wants to continue the family name?

It might also be an elaborate ruse to draw me and any who follow into a trap. I wonder if instead, Perette is our loyal friend, who is out to protect Em. He may have taken her to a place she despises from her first captivity, but is the only place I can think of that makes sense for him to take her. I hope we can find her and keep her safe.

I also wonder if our mini-sub is safe and might be used to secretly take someone out of Midmark, if they can get to the island and the Greycloak controlled building…. Chuq suggested to admiral Dykenson to keep an eye on it, just in case. She was reluctant to do more than observe, since it is under the control of the Greycloaks.

We suspect, Chuq and I, that Thornton and the Lord Mayor might be inquisitors. Chuq and Thorfus question Aldus Runnelbrook and he doesn’t think his descendant is other than who he says he is. We learn that he served in the militia, rather than the navy, and only got into politics from the tales of Aldus’ son Feri about the tortures on Feri’s mother, and Aldus’ first wife.

Chuq and his helm learned that he could not read Thornton or the Lord Mayor, so after all kinds of questioning to get to the bottom of things, we act on an elaborate plan. We manage to get Edan’s cat to claw at the face of Thornton and the Lord Mayor and both are wounded. The Lord Mayor is indeed a soft fellow and fell unconscious from a cat scratch. The Patriarch himself came and healed him. From our questioning of Aldus, we knew that Thornton has items to keep his mind concealed and gave similar items to the Lord Mayor. Chuq removed the items on the lord mayor while he was unconscious. When he came too, Chuq learned that he was thinking of Perette and the lies being perpetuated about both Perette and us.

We leave in haste back to the townhouse. I insisted that the others not interrupt their training, and he suits up and gathers Bellisent and the five hirelings on guard. Edan is not in training, and can also come with us. I also take along the 8 monkeys, just in case…. While preparing things, Ronan goes off to see what he can learn. I’m not sure who he talked to [Cutter’s Mad Dogs], but he confirmed what we had learned. It had the added bit of knowledge that the relations between colonials and natives are now even more strained. Mairenni Bleirodt is the name of a mage in Low Market that is said to be able to enchant items. [He tells them that the experimental ship runs on holy water, and that an acolyte of Lysander poisoned the servant of Merendur a week or so ago.]

I hope I am right and that we find Perette and Em safe in the sewers, perhaps the goblins are still there. Perette and Em would be known to them. I am the last, other than Galron, and maybe the lost boy….

If Perette is the Perette I know and strangely now trust, then that is the only place I can think of to find him. I hope no one else reads my mind and gets to them first. There is far too much of that. I need some way to block my mind and control these automatons at the same time. All this mind control is something that should be on the enemies before me, and not used against me!

I don’t know why I wrote this down, perhaps ancient dwarven is good enough to keep it secret, at least while it might do us harm. Perhaps I should burn this account…..

Session 121 September 7, 2016

Session 121 September 7, 2016

11pm 28th of Jourilden, aboard the Bitter Horse

Cannis and Bellisonte start the night’s activities by healing Thorfus of his wounds. Captain Evenwode has organized the sailors to rescue the X Ship into land and boat parties. With Edan levitating the beached end, Cannis smoothing the path into a smooth sloped ramp, and Thorfus & his monkeys excavating more stone from under its keel, the x-ship is freed on the first attempt.

Evenwode plans to get under way in the morning. During the night, Edan identifies Ronin’s ring of swimming, the mirror frame of teleportation and Sword of Dagon. Unfortunately he learns nothing of Cannis’ enchanted rope. The fleet sets off for Midmark the next morning, a journey that should take three days since he plans to lay at anchor every night.

When we notice Admiral Dyconson is staying on board the experimental ship and that several vats of holy water were transferred to it, Chuq, Edan and Thorfus shadow step on board to investigate what’s happening. After some pleasantries and Thorfus determines there aren’t any electrical autonotoms on board, he and Chuq leave Edan there and return to the Bitterhorse for the rest of the trip to Midmark. Edan reports his activities daily via the Broachie Talkie while Thorfus begins Ronin’s Hero training.

Each day brings new sights on the waves. We pass near a monstrously big Manta Ray that the Night Court assures Chuq is a mindless vastly distant cousin. A magical display of eerily calm seas draws our attention when we see feminine watery spirits cavorting in the air above the dead calm. Evenwode expresses intense disinterest demanding the fleet has one duty, to return the experimental vessel to Midmark safely. The fleet sail on, our curiosity left unsated.

It’s Evenwodes singularity of purpose that prompts Thorfus and Chuq to shadow step spontaneously to an abandoned open boat bobbing in the water the next day. They discover three adult bodies and a cowering little boy in the fishing boat.

The boy’s name is Hughe, son of Hughe. The bodies are of his Uncles, slain by a “Mirror Man” that wore the false face of Hughe’s Father, undoubtedly another damn Imperial Inquisitor! Terrified that the Dwarf and Monk are also Mirror Men, the two convince the lad he is safe. Evenwode has dutifully ignored the goings on the little boat, so is surprised and somewhat miffed when the two Boys return to the Bitterhorse with an actual little boy. The crew are sympathetic to the lad’s plight and show him proper sea faring decorum. Evenwode agrees to send word to Hughe’s home island about his survival and the fate of the fishing boat once the fleet has returned to Midmark. Seems not a single vessel can be spared…

The fleet arrives late evening, all ships save the Javelin are moored at the navy military dock with little fanfare. That is until a longboat arrives from the City. Naval brass and several Grey Cloaks, including Perrette board the Bitterhorse, congratulating the Captain and her crew. The mood is jovial and somewhat festive. Perette confers with the Boys privately on the Bitterhorse’s deck. He offers a personal invitation from Judge Thornton who plans to host a banquet in our honor the next evening. Never one to turn his back on free drinks, Cannis voices his acceptance before everyone else has a chance. Accepting Perette’s invitation to return to the City via the longboat he arrived in, everything and everyone except the Sword of Dagon and Hughe are piled in. Perette arranges a Grey Cloak guard for the sword before we leave.

During the trip he tells of the New Town troubles, the lowering price and supposed haunting of the Grell estate, the new harbor master’s Devil Fish Bounty of 500gp per tail, Silver Throne’s open call for adventurers to explore a collapsed section of the tunnels below Xen Khel, apparent Harbor Triad victory in Vargen, Em’s good fortune and the literary summation of the Talon pulp fiction series where the brave hero sacrifices his live to save his Bride’s life. Edan is inspired by that one…Perette parts with us when the boat ships at Midmark, leaving us with a written invitation for Thorton’s banquet.

We make our way to the Cock and Bull for round on Thorfus. Our hirelings are sent to stow our gear before they can carouse in the common room. Thorfus speaks at length with Alanon Bartley, learning the man’s hands were mangled by Grey Cloaks for suspicion of printing anticolonial literature. Alanon witnessed a man that matches the description of Jarden the Imperial Inqusitor before the explosion of Desric’s lab. The rumor mill tells of islander disenfranchised after the last elections since their candidate was disqualified, a flying serpent (not dragon) seen over the forest north of the city, that the man in the houseboat in Midmark bay is surrounded by devil fish & fishmen and that the cult of Fishwick religion is growing his camp in the swamp is swamped with new adherents. The night ends late with full bellies and swollen heads. It’s good to be among friends and not shark men….