SESSION 54 – December 16, 2018

SESSION 54 – December 16, 2018

Zho Ni leaves public life and returns to his lands to take over his inheritance from his father. He plans a letter writing campaign about the bad policy decisions of the Thane that has the Vale in a mess.

Lord Groven who is over the lands with the border fort, Master Andros and the Thane invite the rest of the party to join him in his war council.

Lord Groven plans to use his knights to cause more local diversions to draw forces off the dwarves.

Urman explains to the Thane that with Andros’ help, we learned that the monthly curse is tied to something we took from the druid mound. Perhaps a year of fighting more difficult creatures for a year would lead to the end of the curse.

Urman said that the cost is too high for him and it is worth the time to resolve the curse. He asks that the Thane pay the cost of remove curse once we have taken the items back to the mound. The Thane agrees to pay out of the war budget. He also loans us the same steam powered ship that took us into the swamp the first time.

Urman also asks aid from Andros on making a magic wand with lightning and magic missile to assist him in creating it.

Urman turns to his former master Old Harriman, whom he has now exceeded in skill to let him research and craft and ensorcel the wand. Urman gathers ingredients. While Batukhan rides to Djoside to retrieve Brinn, Urman sends Embrek to the mine to bring back what mithril the miners have.

Embrek finds a very small amount of mithril and tasks the miners with quarrying stone for building in Manheim or the border defenses.

We then traveled to the barrow and returned the dagger, sword, and druidic scroll. When we place it, it unfurls and reveals the creatures we have fought so far, plus the future creatures, culminating in a white dragon. We close all the interior and entrance door. Urman casts Wizard Lock on the entrance door at 7th level.

On the way back from the tomb, Urman finds a lone tree and casts lightning bolt on it, as he has not found one struck by natural lightning.

We go to the temple when we get back and have remove curse cast on all of us, the next day we have them check and the curse if finally gone. We send word to Zho Ni that if he will remove curse on himself it will finally free him of that monthly ordeal.

Urman purchases the finest example of amber he can find to add to the other ingredients.

Urman rides to Barton to have the same dwarf smelt the mithril while the ground up ingredients from the various components he has gathered are poured in.

Old Harriman is honored to let Urman craft his wand in Harriman’s tower, and also assists Urman. Urman is successful and crafts a wand capable of holding 70 spells, 35 each of magic missile and lightning bolt. It takes 6.4 days for Urman to fill up both spells to their maximum, so he does so as part of his preparations.

[It was only Ray and I so we resolved Zho Ni’s character arc and Urman worked on things for his plans. We left til next time for Otiben to collect our earnings from the fight club, in case Otiben wanted to fight. Ray’s new character will be worked in next session.]

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