Graveyard of Empires: The End

Graveyard of Empires: The End

After 221 sessions, 884+ hours, one year exactly in-game, and over four and a half real-life years, the party has defeated the evil AI named XenoTel and prevented the imminent invasion of their homeworld by the space dwarves’ armada. They also destroyed magic, both spells and enchanted items, except for a handful of ancient artifacts based on a system of transpatial manipulation that pre-dates the dragons and dwarves. Finally, there is now a huge gate to Hell — the shadowy world between worlds that DVLs and Daemons call home — and an intermittent rain of devils falling to the planet from outer space to spread chaos and ruin. Congratulations?

As mentioned last night, the big winners were the Devil Fish (who achieved their every goal with help from previous iterations of the party) and the Arch-Devil Asmodeus. The latter, after spending thousands of years bound to the probability sword of the first Lord Marshal of the Ancient Dwarves, fell into the possession of a group of inexperienced adventurers who carried him all the way to the one place (on a low-orbit space station) where he could enact his plan to free his people and wreak vengeance on the dwarves. Of course, the party’s role in that plan makes them the single greatest force for the liberation of enslaved entities ever — a fitting conclusion for adventurers whose first great victory was breaking up a much more localized slavery ring on Curmidden. At the same time, that accomplishment also makes them largely responsible for the imminent destruction of the greatest empire to ever conquer the Curabel Islands, which ended up being the graveyard of an empire spanning galaxies.

Obviously, the story of Curabel could go on from here — we left off last night with the party setting off to find the Mothers and regain their mastery over transpatial energies while also contemplating a future trip to Asmodeus’s realm — but the PC’s current victory seems like an opportune moment to take a break from those adventures. With the destruction of the dwarves, the campaign has lived up to its name and any further tales that might happen someday in the setting would be fundamentally different. Thank you, everyone, for making this the best campaign I’ve participated in throughout all my years of Dungeons & Dragons!

Bookkeeping Notes, Session 220 (9/26/18):

Bookkeeping Notes, Session 220 (9/26/18):

– We will continue at 5:35AM on the 1st of Tenrilden with the party in the airlock between the Library of the Dead and the Spindle that leads to XenoTel’s Command Module.

– Fodder for the D&D Satanic Panic: Rallion, Signing a Pact with Beelzebub

– Thinks a Dragon Needs Help Holding off One Cleric: Bavmorda, aka “Overkill”

– Guys, I’m feeling … Urrk!: Nash, Who Was Feeling Better

– Hodoring the Heck out of that Portal: Laris, Hoping that Door Holds

– Following in Edan’s Footsteps: Kauri, KO’ing the Killer Shards

– Reverted to His Original Calling: 7r33, Who Lost His Religion

– To Infinity and … Bang!: Axelbot’s Last Moments

– Still Somehow Alive: Lambertus, Who’s Some Kind of Immortal

– Also Surprised by their Not Dead Status: Oskar, Alys, and Peronell

– Saved Nash’s Body: Prix, Paying the Debt She Incurred when Kottar Saved Her

– The ApoClock reads 00.000.00.14!

Bookkeeping Notes, Session 219 (9/19/18):

Bookkeeping Notes, Session 219 (9/19/18):

– We will continue at 5:05AM on the 1st of Tenrilden with the party hanging from the lift stalled partway between the Library of the Dead and the walkway leading to XenoTel’s Command Module.

– Now Who’s Laughing about the Black Powder?: Nash, Using Pirate Know-How

– Charging the Enemy with Shard and Sea Shanties: Bavmorda, Magic Destroyer

– Helping Prix Pull a Fonzie on the Lift Mechanism: Laris the Electrical Mechanic

– Maybe Still Considering Calling in Daemonic Reinforcements?: Rallion, Thinking of Cutting a Deal with the DVLs

– The Only One Who Managed to Keep his Head Down and Invisible: Kauri, who Wonders about the Rest of the Party’s Definition of ‘Stealthily’

– Glad that Robots Don’t Suffer Vertigo: 7r33, Axelbot, and the Spider

– Wondering Why they Didn’t Stay Invisible: Alys, Oskar, Peronell, and Lambertus

– Still Alive, So Figures it’s Going Better than Usual: Prixithalma

– The ApoClock reads 00.000.00.14!

Laris’ DVL buddy Vikram, Bodyguard and Agent of Useful abilites

Laris’ DVL buddy Vikram, Bodyguard and Agent of Useful abilites

I’m putting this out for the Players, not necessarily would Laris pour out complete info to the party unless it seemed helpful to further their goal of exterminating Xenotel’s hold on the station. Because if that doesn’t happen, nothing going forward matters much he doesn’t reckon. He instinctively keeps things close to the vest but for the progress of the game, err on the side of him giving out more information instead of less to further the party’s goals.

Equipment on Laris’ character sheet that have the location “r-normal” are carried by Vikram.

Right now, Laris has him commanded to pour a healing potion down him if he drops. Disengage Laris from melee by physically removing whatever/whoever is attacking him, or by picking up Laris and moving him to a nearby tactically safe place from which to continue participating in the battle (preferably this so Vikram can stay invisible). In general work to keep him from dying as best he can. Beating the crap out of opponents is an option, but he isn’t to get himself killed. If it looks like he’s getting stomped, Laris will put him back in the ring to get him out of combat and danger.

Laris will volunteer help using Vikram’s abilities if he thinks that it doesn’t unduly put his new friend at deadly risk, and will use him offensively if needed. However he sees Vikram as primarily a bodyguard of sorts for his puny self. As time progresses, he may look into Oskar teaching Vikram how to make tea… Or maybe with the summon food power he could make crumpets to go with Oskar’s tea…

Vikram can attack in melee with his fists and has an attack with winds from the void as well of some kind.

Quotes from Vikram’s Description of his Powers

1) I can feed and provide drink for up to twelve people, although the exact number is subject to the whims of fate

2) Cloth and wooden items can be produced once daily in the amount of 16 cubic feet and 9 cubic feet respectively; these are permanent gifts to you

3) Precious and harder metals can also be produced once daily, but will last for a much shorter time — gold for a day, steel for an hour, and so on. My limit on this material is roughly 1000 gold pieces of weight (taking more from elsewhere is too taxing and it must be returned before others miss it)

4) The illusions I can create once per day and cannot exceed the size of a giant being, somewhat similar to myself in extent. The false images I can summon to confuse your enemies may appear anywhere within the range of my vision, which I believe is equivalent to yours excepting that darkness and light have no bearing on that distance. They will last indefinitely without my concentration until I dispel the illusion or something touches it.

5) My ability to become invisible or incorporeal is limited to but one time per day, so I would suggest only using invisibility if the goal now is just to keep my being safe for casual observation; while incorporeal, my ability to protect will be compromised. but there is no limit on how long they last — although, similar to your companion’s incantations, I may not strike a foe without become visible.

6) I can carry nearly 6000 gold pieces of any material object, walking or flying, as you wish — living things, though, cannot survive the void I inhabit and can only be carried by hand. I cannot use items from your realm for offence or defence. I cannot store items that I am not carrying in the void

7) I cannot dismiss myself from your realm; only your express wish can send me back into the void, regardless of any contingencies we might discuss

8) “Your intention and the rubbing of the ring are all that is necessary to dismiss and recall me from the Void; there is no limit on how often or how long between either action.

Bookkeeping Notes, Session 218 (9/12/18):

Bookkeeping Notes, Session 218 (9/12/18):

– We will continue at 3:15AM on the 1st of Tenrilden with the party having just arrived in the Library of the Dead by lift after escaping the Biome.

– Covering the Party’s Tracks … in Space!!: Rallion, Cosmic Ranger

– Now you see the Party, Now you Don’t: Kauri, Wizard of Stealth

– Knifing the Guard in the Back: Bavmorda, Solid Snake Half-Orc

– Refused to Leave Axelbot Behind: Nash, A Dependable Friend even in Death

– Don’t Mind Me, I’m Just a Root: Axelbot Digging in to the Setting

– Seems to Have an Invisible Friend: Laris, Procurer of Wood and Leather

– Napped his Way out of Elysium: 7r33 the Very Quiet Metal Druid

– Glad the Party Decided to Do This Quietly: All the Henchmen and Prix

– The ApoClock reads 00.000.00.14!

Bookkeeping Notes, Session 217 (9/5/18):

Bookkeeping Notes, Session 217 (9/5/18):

– We will continue on the evening of the 30th of Nonrilden with the party in Elysium surrounded by an army of robots.

– Assitant Godmaker: Kauri, Who Prefers the Old Gods (Such a Hipster)

– Endless Spiders or Cavalcade of Demons: Bavmorda’s Doomsday Options

– Separated from the Voice in His Head: Nash Bura, Sans Serithaz

– Has No Desire to be a False God: Rallion, Who Would Remain an Honest Man

– Defter than Ever and Demon-Master: Laris, Who Should Totally Use the Ring

– Should Have Made Sure She was Root: Sudo-less Prix

– Meets Organic Life for First Time, Watches it Killed by Acid Rain: 7r33’s Week

– Maybe they Won’t Notice Me if I Act Natural?: Axelbot in the Woods

– The ApoClock reads 00.000.00.15!

#bookkeeping-notes

Bookkeeping Notes, Session 216 (8/29/18):

Bookkeeping Notes, Session 216 (8/29/18):

– We will continue with an overview of events during the party’s week of training in Elysium; that training will conclude on the evening of the 30th of Nonrilden.

– Abandoning the Path of War for the Divine: Nash Bura, Most Devout Half-Orc

– Crackling with Magical Energy: Kauri, Whose Head is Crammed Full of Spells

– Traded Unlimited Lockpicking for Unlimited Transpatial Power: Laris, Half-Elven Archmage to Be

– Got His Dragon Lady Friend Back: Bavmorda, Prixithalma’s Bestie

– Ready for Exploding Laser Rifle Damage: Rallion, Elite Sharpshooter

– Met his Patron Deity and All He Got was a Squirrel: 7r33 the Mecha-Druid

– Actually Lived Long Enough to Gain a New Level: Lambertus, Oskar, and Alys!

– The ApoClock will read 00.000.00.15 when the training week concludes!

#bookkeeping-notes

Bookkeeping Notes, Session 215 (8/22/18):

Bookkeeping Notes, Session 215 (8/22/18):

– We will continue at 2:30AM on the 23rd of Nonrilden with the party just outside the perimeter of Elysium village

– Talking to Gods and Hummingbird Dragons: Nash the Psychic Speaker

– Dismembering Wasps and Collecting Poison: Bavorda, Insect Smasher

– Sharpshooting Ranger with a Laser Gun: Rallion the Rifler

– A WIzard Blasting Bees with his Boomstick: Laris, Gunslinging Mage

– Keeping a Cautious Distance from Poisonous Stingers: Kauri the Sensible

– Willing to Risk Death to Meet his God: 7r33 the Student of SIlvanus

– Not as Sure about that Risking Death Thing: Axelbot the Practical

– Still Hanging in There: Lambertus, Oskar, and Alys

– The apocalypse clock reads 00.000.00.22!!

#bookkeeping-notes

Bookkeeping Notes, Session 214 (8/15/18):

Bookkeeping Notes, Session 214 (8/15/18):

– We will continue at 8:30PM on the 22nd of Nonrilden with the party at one of the docking module’s entrances to XenoTel2’s Biome watching a battle between centaurs and mecha-wasps

– Let’s Discuss the Definition of ‘Recon’: Bavmorda, Watching the Party Charge

– Hodoring the Station Gate: Rallion with his Adamanatimium Spear

– Has Seen the Promised Land: Nash, Who Isn’t Going to Pull a Moses

– Mixing Magic Missiles with Laser Pistols: Kauri, Double Threat

– Somehow Keeps Surviving Being on the Frontlines: Laris the Lucky

– Having His Faith in Organics Tested: 7r33 during his time with the party

– Master of Thunder (Guns): Lambertus, Still Improbably Alive

– Not Happy Seeing a Robot Do Her Job: Alys Sharppe, Traditional Druid

– Not Going Toe-to-Toe with a Giant Robot: Peronell, Sane Ancient Elf

– Axelbot Crush Puny Turret!!: Axelbot Showing Off his Guns

– The apocalypse clock reads 00.000.00.23!!

#bookkeeping-notes

Bookkeeping Notes, Session 213 (8/8/18):

Bookkeeping Notes, Session 213 (8/8/18):

– We will continue at 5:20PM on the 22nd of Nonrilden with the party having just disturbed a quiescent assassin automaton while exploring a tram station on the surface of the orbital’s docking module that seemingly lacks power.

– Didn’t Like It, So Put a Ring on It: Rallion, Nanocarbon Tamer

– Seeing Ever More Evidence to Support his Faith: Nash, Following Lysander’s Ghost (in the Shell)

– Doesn’t Need to Deal with the Devil: Bavmorda, with Batteries to Spare

– Scouting the Way with his Little Friend: Kauri, Drone Pilot

– Walking Softly and Picking Big Locks: Laris, the Party’s Keymaster

– Pancaked by a Golem than Swept Up: Angus, Last of the Engineers

– Now without Repairmen or Arm-Mounted Laser: Axelbot

– Lucky and Long-Lived Henchmen: Lambertus and Oskar

– Not Sure She’s Part of that Club: Alys Sharpe

– The apocalypse clock reads 00.000.00.23!!

#bookkeeping-notes