Gentlemen, it has been a pleasure, but I’m going to be moving on.
Despite the excellent campaign and storytelling, and great people to play with, I’ve simply never felt like I really connected with my character, or my place in the world.
Sometimes you feel like you are the character, and you’re living that life… sometimes it’s just a sheet of paper and some dice. Sadly, I’ve never really been able to get ‘inside’ Uthruk, and ‘live’ the campaign.
That said, Uthruk’s a pretty solid fighter, and if you guys wanted to keep him on as an NPC he’d be more than happy to stay.
I wish you all the best, and may your adventures continue on for many more years.
it’s not the online… i’ve played lots of online games where i felt i totally ‘clicked’ with my characters. (i do agree that there are things you miss out on, not being together in person… and at the same time, online play also has a number of advantages. (like scheduling.. ))
i wish i could understand what it actually was, but in all likelihood, it’s just a combination of the little subtle influences, which each alone don’t amount to much, but combined just give that small push in the wrong direction.
no matter how masterfully done a game is (and i think i speak for everyone in saying john is doing a fantastic job)… no one game will be right for every player, and this is simply one of those “misses” for me.
Really wish it worked out better Scott. Your and Uthruk were a welcome addition to the Boys.
Very sorry to hear that Scott. It was a pleasure playing alongside you both times. I can understand your sentiment, and wish you luck with future games.