Was going to ask John this, but I realised you’re all veterans of DnD in one way or another. (Not to hijack the…

Was going to ask John this, but I realised you’re all veterans of DnD in one way or another. (Not to hijack the community page 😛 ).

I’ve started putting a setting together, with idea of perhaps one day DM’ing a game.

I’ve got a rough world overview, and a big more closer overview of what would be the starting area. A few places of interest, some of the local key characters, as well as a starting quest and a few potential ‘side-quests’.

Going to be concentrating on mapping next (mostly just to transfer the images from brain to paper), which will be a basic world map, a more in-depth region map, and then a couple of key locations/dungeons. The idea would be start growing it organically from there, not just putting in the important stuff, but flavour stuff as inspiration hits.

The question is, what stuff should I keep in mind? The plan is to build a setting bible (got a binder and everything), but any advice would be fantastic.

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