Update to House Rules Document
I have done my semi-annual update to the house rules document. The revised document is available on the Google Drive. Here are the highlights of the changes:
– During surprise, the acting party can attack once for each segment (rationale: the original rules make surprise more important; I like that now)
– Charges must be straight at targeted enemy (rationale: momentum provides bonus; also, change forces smarter play in terms of movement during combat)
– Grappling rules altered to differentiate classes via # of d6s (rationale: melee-focused classes should be better at grappling than others)
– Grappling rules altered so that dual/multi-class characters add all d6s (rationale: these characters divide their XP already, so they shouldn’t divide the class benefits)
– Attack options (aggressive, etc.) only available to fighter classes (melee weapons) and monks (unarmed) (rationale: melee-focused classes should have a monopoly on melee-focused abilities)
– Added stats for merchant ship (inventory slots, speed)
– Updated spell component price list based on Edan’s known spells
Excellent, I was getting tired of looking them up. 😉
Will read at some point….