Update to House Rules Document

Update to House Rules Document

I have done my semi-annual update to the house rules document. The revised document is available on the Google Drive. Here are the highlights of the changes:

– During surprise, the acting party can attack once for each segment (rationale: the original rules make surprise more important; I like that now)

– Charges must be straight at targeted enemy (rationale: momentum provides bonus; also, change forces smarter play in terms of movement during combat)

– Grappling rules altered to differentiate classes via # of d6s (rationale: melee-focused classes should be better at grappling than others)

– Grappling rules altered so that dual/multi-class characters add all d6s (rationale: these characters divide their XP already, so they shouldn’t divide the class benefits)

– Attack options (aggressive, etc.) only available to fighter classes (melee weapons) and monks (unarmed) (rationale: melee-focused classes should have a monopoly on melee-focused abilities)

– Added stats for merchant ship (inventory slots, speed)

– Updated spell component price list based on Edan’s known spells

https://drive.google.com/open?id=0B4LhPqNvO_GReTgtZzB2Smw0NVk

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